Create a realistic animal by breaking down the anatomy of the skeletal system, muscle system, and then skin and detail, over the course of 6 weeks.For this course, I had to do two assignments: I chose this course because I think that in order to create believable characters and creatures you need to have an understanding of the physical world and since I studied anatomy at the university, I wanted to interpret that knowledge in a 3D environment. In this article, I am going to break down the process of creating the dragon I made for the Sculpting Anatomy course. This is my second CGMA course, the first one was ZBrush for Concept and Iteration with Michael Pavlovich. Recently, I’ve taken the course Sculpting Anatomy: From Animal to Creature at CGMA with Tan Bi as an instructor and lectures by Gael Kerchenbaum. A year ago, I took an interest in 3D modeling and started learning it during my free time. I’ve graduated from the Athens School of Fine Arts with a bachelor’s degree in traditional painting and have been working as a freelance artist ever since. My name is Chara Taliadorou, I am a 3D Character Artist currently building my portfolio.
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