Torpedoes do 25.59 DPS against armor, 17.06 DPS against hull. For the top tier of each, missiles do 14.7 DPS against armor, 18.375 DPS against hull. Missiles are in a bad spot, especially since strikecraft was turned into PD with the Federations patch.Ĭlick to expand.They're only slightly more efficient than torpedoes against hull, and much less efficient against armor. But that's about the only thing they do well. They actually do that well, ignoring shields and going straight for the hull. It's most useful when your limiting factor is time.Īnother use for torpedoes is to fight the Unbidden crisis. And carriers brutally murder unarmored corvettes. And even in multiplayer you can expect opponents to mix in some carriers with their artillery battleships. They die in 1 hit, but you get 8 corvettes per battleship, the battleship has only 6 weapons, and most of the time the weapons will miss the corvettes anyway.īut that's mostly a multiplayer trick, in singleplayer AI empires will make balanced fleets with ships of all sizes. Then you make a swarm of these and send them out against enemy artillery battleships. The way to use torpedoes is to take a corvette, give it a torpedo and not give it any extra weapons or armor or shields to keep the cost down.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |